﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace SampleV1
{
    public abstract class View
    {
        public string ID { get; set; }

        public bool IsVisible { get; set; }

        public View()
        {
            IsVisible = true;
        }

        public abstract void Update(GameTime time);

        public abstract void Update(GameTime gameTime, Rectangle windowClient);

        public abstract void Draw(GameTime gameTime, SpriteBatch spriteBatch);

    }
}
